Day 4 at GDC 2011
One of the main aspects of the GDC is extending your network. After having had 3 days packed with inspiring lectures we dedicated day 4 to meet up with colleagues from academia and the industry and talked on further perspectives and cooperations. See our interview with Dr. Steffen P. Walz further down.
Playtesting Nintendo 3DS:
Interview with Dr. Steffen P. Walz, author of Toward a Ludic Architecture: The Space of Play and Games and director of GEE-lab Melboune, talks about gamifying the world.

BJöRN BARTHOLDY
Prof. Björn Bartholdy ist Mitbegründer des Cologne Game Lab an der FH Köln und lehrt an der Köln International School of Design audiovisuelle Gestaltung. Davor leitete er das Department "Virtual Design" an der Filmakademie Baden-Württemberg und führte die Design Agentur "cutup" als Geschäftsführer. Bartholdy ist Vorstandsmitglied von "Eyes & Ears of Europe", der europäischen Vereinigung für Design, Promotion und Marketing der audiovisuellen Medien.
Kontakt: bb@colognegamelab.de

