Serious Learning with Exergames
Are there good arguments for a new, body- and movement-centered approach in designing and developing Serious Games? Will information be remembered better if instruction employs motion-based games?

These and other questions related to Serious Exergaming will be investigated next week during the two-day conference "Sportlich spielend lernen: Lehren und Lernen mit Exergames?". The organizers (full disclosure: I am one of them) have assembled quite an impressive list of keynote speakers and panelists.
Let me just mention three of the English speaking participants:
• Ian Bogost, author of "Persuasive Games" and expert on exergaming, will deliver a webnote live from Georgia Tech.
• Eric Brown of Impact Games will talk about Peacemaker and Play the News and about designing Serious Games that are still fun.
• Simon Egenfeldt-Nielsen of Serious Games Interactive and author of "The Educational Potential of Computer Games", will talk about lessons learned in the first ten years of the serious games movement.
The conference is taking place on March 16 and 17 in the ifs international filmschool, Cologne.
A detailed program can be found here.
Attendance is free though space is limited. You can register here.

GUNDOLF S. FREYERMUTH
Gundolf S. Freyermuth is a founding director of the Cologne Game Lab and Professor of Comparative Media Studies at the ifs international film school, Cologne. His teaching and research concentrates on digital audiovisuality, cross- and transmediality, network culture and games.
Kontakt: gsf@colognegamelab.de

