Since April 2014 Pascal Floerks has been working as a freelance Character Technical Director and 3D artist in the field of national and international animation productions. His main expertise is in the field of 3D character editing (modeling / texturing / rigging/rendering). For this, he mainly uses the programs Autodesk Maya, Pixologic ZBrush and Adobe Substance products. He has further experience in creating pipeline tools with Python, MEL, and C++. Pascal graduated from the Film Academy Baden-Wuerttemberg in 2014 with his own film “BÄR”, for which he won the German Young Talent Award “First Steps Award”.