The 11th International Conference on the Art, Technology and Theory of Digital Games is a three-part event. The first parts took place in November 2020 and July 2021 as a digital conferences that included the Young Academics Workshop, several summits, and international Keynote speakers.
In November we plan to present the Game Education Summit, the Game Entrepreneurship Summit as well as completely new summit topics. Besides that, we have a lot more surprises and highlights planned for the November-edition.
The conference is again co-organized and co-hosted by the Cologne Game Lab (TH Köln) and the Department for Media Culture and Theater (University of Cologne).