Khaleel is a researcher and developer at the Cologne Game Lab. He holds a Bachelor’s degree in Games Technology from the Limkokwing University of Creative Technology (Malaysia) and a Master’s degree in Media Informatics from the Saarland University (Germany). For his research, he explores the potentials of utilising sensors in the context of learning by collecting, analysing, and exploiting data from multiple modalities. While writing his Master’s thesis, he was also a research assistant at the Center for Actionable Research of the Open University of the Netherlands (CAROU) and part of the team working on the “MOBIUS: Smart Mobility Tracking with Smartphone Sensors” project, which won the Best Paper Award at the 11th EAI S-Cube Conference in Sensor System and Software (2020). Currently, he is working on the three Erasmus+ projects, namely ImTech4Ed, FemSTEAM Mysteries, and BUNG.
Khaleel’s research priorities are multimodal interaction, sensor-based learning for complex skills development or activity recognition, game development.
His current projects are : ImTech4Ed: Immersive Technologies for Education.FemSTEAM Mysteries: A Role-Model Game-Based Approach to Gender Equality in STEAM.BUNG: Developing Nearly Zero Energy Building Skills through Game-Based Learning.