
Where mystery, exploration, and consequence meet.
How and Why Interactive creates narrative-driven games shaped by atmospheric worldbuilding, meaningful player choice, and a strong thematic identity. Our studio focuses on building distinctive worlds that invite curiosity, exploration, and lasting emotional engagement. The team, now based in Cologne, brings together different personal and cultural backgrounds that shape its creative perspective.

Voyagers – The Library is a single-player RPG set in a foreign world shaped by the ruins of a lost civilisation. Players travel across a structured world map, explore handcrafted 3D locations, and navigate choices that can permanently affect companions, factions, and the wider journey. At its core, the game combines mystery, exploration, and consequence-driven storytelling in a world where forgotten history still shapes the present.
The Team:
James Clark – Creative Director
Adam Ben Salem – Lead Developer
Contact: thelibrarydevs[at]gmail.com
On Socials: How&Why Interactive