Roseism
Set in a futuristic dystopian world, you play as an AI-rose (‘The Savior’) leading the so-called ‘Roseism’-cult,
promising to lead its believers to joy in this miserable world. Growing rapidly into one of the leading forces on
your planet, opposing voices and criticism grow louder with each step you take forward. Brace yourself for
attacks of the ‘Unblessed’, those who refuse and rebel against your nobel ambitions and goals. Protect and
defend yourself from the striking enemies, recruit new significant believers, and fight your way to the top as the
conqueror of the world.
Team:
- Anja Hanisch – Project Lead, Game Design
- Emre Ülgü – Art | @emriikun on Instagram, ArtStation & X (formerly Twitter)
- Finnja Pabst – Art | @ryviolie on Instagram & ArtStation
- Dima Voronezhskiy – Art | @Dima Voronezhskiy on ArtStation
- Lasse Tomeit – Game Programmer
Project Type: BA1 – Ludic Games
Tagline: Conquer humanity as an AI rose cult leader in ‘Roseism’, a strategy tower defense game where you
defend your headquarters from rebels and recruit new believers to grow your powers.
Genre: Tower Defense, Strategy
Plattform: PC
Software: Audacity, Goodnotes, Jianying (剪映), Adobe Photoshop, Clip Studio Paint, Gimp, Procreate, Mixamo, Blender, Godot 4.5.1, Visual Studio: Code, Git, GitHub, GitHub Desktop, WPS Office
Audio Credits:
Sound effects from Jianying Library and https://sfxr.me/
Music by Kevin MacLeod via https://incompetech.com/music/royalty-free/music.html
→ ‘Comfortable Mystery’, ‘Final Count’ & ‘Exotics’





Cut-Scene:
Game Play Video: