The edited volume Video Games and Mental Health. Perspectives of Psychology and Game Design brings together interdisciplinary perspectives on how games and mental health intersect today and in the future. Edited by Federico Alvarez Igarzábal, Chad Comeau, Emmanuel Guardiola, Carmen Johann, and Katharina Tillmanns — all of whom are or have been long-standing companions of the Cologne Game Lab. —the book explores the topic from both psychological research and game design practice.

Against the backdrop of a growing relevance of mental health in society and the games industry, the publication examines how applied games draw on diagnostics, digital medicine, therapy, and self-help, while entertainment games increasingly address mental health through personal, author-driven perspectives. The contributions reflect on current developments and emerging challenges across both fields.

By bridging psychology and game design, the volume offers valuable insights for researchers, practitioners, and designers interested in creating responsible, reflective, and impactful games.