This year, the CGL celebrated its 15th anniversary with Transformations – Dynamics of Change in Media Environments. From September 23–25 2025, international experts from academia, the games industry, and the creative sector came together to explore the future of media, game development, and digital storytelling.

The program featured keynote talks by Odile Limpach, Benedikt Grindel, Richard Lemarchand, Lars C. Grabbe, and Gundolf S. Freyermuth, alongside four thematic summits on embodied encounters, transformative games, artificial intelligence, and the changing pulse of game development.

Highlights included a first playtest of the interactive audio-dance performance The Future Is Us (VR Dance Club), the Best of Open Lab showcase presenting outstanding student projects and prototypes, as well as two hands-on workshops: Green Gaming, which addressed sustainability trends and challenges in the games sector, and Somatic Design for Media Creators, introducing somatic strategies as creative tools in immersive media design.

The conference provided a vibrant platform for interdisciplinary exchange—connecting research, industry, and artistic practice to reflect on how media environments are transforming and where the future of games and digital culture may be heading.

Organizer:

Supporters:

Partners: