Blinded
Collaborative Project
The game is set in a city that experiences a blackout. Subsequently, no electricity or internet is available anymore. You play as a hacker that tries to fix the city, taking back the infrastructure piece by piece by solving different puzzles.Your hacker opponent is your former girlfriend, who caused this blackout to get the people offline and make them interact with each other in more personal ways.You are the one who knows her code, so you’re the chosen hero to reverse her plan,because without electricity and power, society cannot function the way it was.
Tagline
Blinded is set in a city that experiences a blackout, you play as a hacker that tries to fix the city, taking back the infrastructure piece by piece by solving different puzzles.
Production Year: 2019
Genre: 2D Sidescroller with Puzzle Elements
Platform: PC, Mobile
Team
Alexandru Negoescu – Gameplay Programming
Anastasiia Tataurova – 2D Arts & Animation
Emily Wysocki – Lead, Game Design and Sound Design
Fabian Schreck– Soundtrack Composing
Kaya Golder – 3D Arts & Animation
Lucia Zhai – Supporting 3D Art
Michael Gebhart – Audio and Graphics Programming, Sound Design