In Memoria

Collaborative Project

It tells the story of a game developer that suffers from chronic memory lost, who tries to cope with his disease by capturing memories in a game.


‘In Memoria’ lets the player explore a distorted game world inhabited by various memory bits and gives him some impression of how a person with memory losses may feel.

Genre: Exploration Game | Chamber Play | Puzzle

Platform: PC


Moritz Pauli: Programmer

Anita Lautner: Artist

Petar Aleksiev: Artist

Olivier Haas: Sound Designer & Composer

Kilian Schmitt: Game Designer

Tristan Hantschel: Game Designer & Project Lead