Prandium

Project Prandium is a systemic UI-based cooking simulator and management game, where you tinker with different magical ingredients to serve visiting adventures buff food, to support them on their dungeon runs and raids. While being newly reincarnated into this stereotypical fantasy world, the protagonist uses this as a chance to follow his passion of cooking, since in his previous life, he could not follow his dreams. He is now truly walking on sunshine. The game features a percentage-based dish calculation, where you need to find the right ratio of the different ingredients stats, to get the right result. Depending on how close you are to the optimal ratio, the quality of the prepared dish is better. The game emphasizes a humourous, satiric approach on Isekai anime and fantasy stereotypes.

Team:

  • David Braun – Project Lead, Game Design
  • Ali Kavoosifar – Game Design
  • Mostafa Zaki – Art
  • Valeriia Bilenko – Art
  • Omer Tuna Ocal – Programming

Project Type: BA1 – Ludic Games
Tagline: A calculation driven cooking simulator, where you create buff food for adventurers.

Genre: Simulation, Puzzle
Plattform: PC
Software: Unity 3D, Miro, Discord, Photoshop, Audacity, Ableton Live, Github

Narrative Intro Scene:

Game Play: