In this game, the player controls an abstract character to find his way through a mysterious environment. The character’s abilities will be affected by absorbing objects. In some places, the player can move faster or slower, rotate or not rotate and sometimes the character becomes affected by excessive bounciness. The player should put all his efforts into using the best of the character’s abilities to go to higher levels, including; jumping higher or longer and rotating the level to access places that before he could not get into.
Platform: Standalone Mac and PC (Unity Engine)
Genre: 2D platformer Puzzle Game
Game Designers: Lara Sips (team lead), Henri Knutsen
Game Artists: Tabea Herscuth, Ilgin Oezcelik
Game Programmer: Mohsen Shaverdy