YOU is an escape game where the player moves through a level filled with barriers, enemies and projectiles that aim to hamper the player’s movement. • YOU is allegorical, where the level represents a phase from ‘life’ – in this instance, childhood – and the player must maintain and build their identity as they progress, without it being diminished or constrained.
Make it through the levels while avoiding textual barriers, enemy creatures, and projectiles made up of negative language.
Genre: Side-scrolling ‘escape’ game
Design: Sabine Neuser
Art: Alexander Chaykovskiy& Sam Baer
Informatics: Genefra Pamin& Kilian Schmitt