Are there any specifications for the portfolio?
There are portfolio guidelines from all three specializations. You can refer to them for orientation. (application process)
Which skills are vital to be accepted at CGL?
A very important admission requirement is an applicant’s creative academic qualification. It may demonstrate not only artistic skills and creativity, but also media and computational literacy, problem-solving abilities and a capacity for teamwork. We are well aware that not all applicants can be equally talented in all mentioned areas. We welcome applications from people with a strong talent in art and design as well as those more focused in other areas of study such as technology and media studies. Applicants’ creative academic qualifications are checked in an application procedure which takes place once a year between February and May. Furthermore, students need a good command of the English language. Applicants’ English language proficiency is checked throughout the application procedure. A formal certificate is not required.
Do I need a formal language certificate?
During the course of the application phase, the admission board tests the applicant’s English language skills. Therefore, an additional official certificate, e.g. TOEFL, IELTS, is not necessary to be accepted. German language skills are not necessary.
What kind of work samples are required?
In the first stage of the application process applicants are asked to send work samples. These do not need to be works in game design, since we do not require that applicants have previous experience in that field.
Applicants have to send works they have created in the past. BA applicants should send works relevant to the specialization of their choice. We accept everything from analogue to digital works. The work samples can be sent in a PDF document, as link to a Dropbox or Google Drive folder or an online portfolio, among other options. Analogue works need to be scanned or photographed and sent in digital form.
Our students have created a Facebook-group that’s going to help you with the preparation of your portfolios. As successful applicants, the students running this group can give useful advice on how to create an interesting portfolio. This way please! (please read the group description carefully!)
What are the application tasks and what do they consist of?
The application tasks are published on CGL’s website in the beginning of March.
Each study program has a particular task or set of tasks:
Applicants to the BA in Digital Games receive a practical and a theoretical assignment. For the practical assignment they are asked to create a game concept based on a topic provided by us (previous year’s topics include “empathy” and “Lampedusa”). To this end applicants can use any tools and techniques at their disposal, keeping in mind that they should be relevant to the chosen specialization.
The theoretical assignment entails writing a short text. With the application tasks we provide a quote from a book, a link to a video lecture, or some other source. Applicants need to answer a question concerning this material in 100-150 words. They are expected to do some research on the topic at hand.
The exact details concerning these tasks can only be disclosed with the official tasks’ document.
Which documents do I need to prepare for the application form?
Applicants need to upload a CV, a portfolio, and a high school diploma. The form also requires applicants to fill in some fields with personal information and to provide a passport photo. At this stage Bachelor applicants also choose their specialization (Game Art, Game Design, or Game Programming), so it is important to decide to which one to apply before filling out the form.
Are there limitations for international applicants?
International applicants need to have their qualifications pre-validated by the German academic service “Uni-Assist” before/while applying to CGL (Deadline: March 31).
What is Uni-Assist?
If you went to school or have studied outside Germany, you must not only apply to Cologne Game Lab through the form on our website, but also submit a couple of documents to the Uni-Assist service in Berlin. Uni-Assist verifies the validity of your secondary school leaving certificate and university degree (if applicable) in Germany.
For more detailed information visit the following websites:
If you have any further questions don’t hesitate to contact our International Office.
Can I pre-check if my foreign diploma will be accepted in Germany?
You can pre-check whether your secondary school or university diploma qualifies you for studying in Germany at anabin.kmk.org (in German language).
Choose “Schulabschlüsse mit Hochschulzugang”, your country and then the diploma you have obtained in order to check if and where it enables you to study. If you have studied at a university before, you also need to check whether or not your university is accredited. To check that, choose “Institutionen” on the left, your country and then the university where you studied at. There you should see the university’s “status”. If it says “H+” your university is accredited. “H-” means it is not accredited.
More information on the formal requirements for studying in Germany can be found here.
Are there tuition fees?
There are no tuition fees for the BA Digital Games, but every student has to pay a so called “semester fee” that includes a public transport pass for the whole semester as well as different administrative fees. Currently it is 276,60€ per semester. For more information please visit the TH Website.
Where can I find information on scholarships?
Are CGL’s programs accredited?
Yes. All degrees are accredited by the German Accreditation Council (Akkreditierungsrat) and granted by TH Köln – University of Applied Sciences. BA graduates in “Digital Games” are credited with 210 ECTS.
What is my qualification and job profile after graduating from CGL?
The major challenge of game design programs is to meet the demands of the constantly shifting world of the games industry in both the shorter and longer term. Job descriptions, which outline the specific competencies required for a position, vary from company to company. Whilst individual skill sets will vary according to the individual ́s blend of creative and technical skills, graduates from CGL programs will be qualified for various roles in game development, e.g.:
- Game Designer
- Game Artist
- Game Programmer
- Interactive Designer
- Concept Author
- Stage Director
- Project Manager
Furthermore, the broad interdisciplinary education at CGL might qualify graduates for game-related positions in related fields of interest such as journalism, communication, education, and applied research.