Daniel is a researcher and developer at the Cologne Game Lab in the field of Technology Enhanced Learning and is developing a framework in mixed reality for designing immersive learning systems in human-robot interaction to increase safety and descrease development time and costs. He started his Ph.D. and is mainly working on the “Multimodal Immersive Learning with Artificial Intelligence for Psychomotor Skills (MILKI-PSY)” project for his Ph.D. research.

Teaching

Research Priorities

Current Research Projects