Impact Evaluation
An independent analysis, funded by All Children Reading, was conducted on the beta-version of Antura and the Letters by Integrated International in collaboration with the Create Lab at New York University. Definite evidence of improved learning among children as well as areas of improvement in the game were provided in a detailed report, published as a result of the analysis. The following are excerpts from the report:
“Overall, the game effectively introduces children to the basics of Arabic literacy and has resulted in positive learning outcomes across all age groups and genders with a relatively low dosage of 27 hours. Absolute gains tended to concentrate in foundational Early Grade Reading Assessment (EGRA) subtasks (letter, syllable, and oral reading fluency [ORF]), gaining an additional two to three letters/syllables/words on average. Zero scores also decreased across all subtasks.” [Page 3, Key Findings:Literacy , Lines 1-5]
“At a psychosocial level, the game appears to have supported the development of positive social outcomes, as demonstrated by both an assessment employing the results of the Strengths and Difficulties Questionnaire (SDQ) and parental feedback. The sense of accomplishment and learning seems to have contributed to children feeling happy. The game enabled them to also feel a sense of ownership and attachment either through child profiles or through the customization of Antura. Peer interaction increased during game play, which had a positive impact on emotional states and social behaviors, while gaming engendered high levels of motivation to attend summer camp. This had implications for motivations to learn.“ [Page 4, Key Findings: Engagement and Psychosocial Outcomes, Lines 20-27]
The full report can be found here: Antura and the Letters – Impact and Technical Evaluation [PDF]