Hunted by the corrupted horde, you beat your way through the undergrowth. After hours of running, you finally enter a clearing, but before you can catch your breath, you hear again the growl of your pursuers in the distance. You decide that the time has come to strike back, armed with bow and arrow, you will face your enemies.

Jonathan Mannshoven – Programmer
Tristan Hantschel – Game Design
Cyrano Kaul – Sound Design
Dominik Wenzel – Programmer & Project Lead

Blind Archer is a ludic virtual reality game without visuals, focusing on spatial audio. The player needs to locate approaching enemies by their sound cues and shoot them with bow and arrow before they get too close.