Two mutants sharing a single, shape-shifting body, are trapped in a lethal TV show where they are forced to fight radioactive monsters in tight, twodimensional arenas. Players jump around, use the characters’ unique abilities, survive for as long as possible, and most importantly: put on a show for the people at home, as the score is the number of viewers currently watching. But beware: for the points to count, you have to get to the exit and leave the level, and getting hit once means starting over. Do you go for the easy win, or try to stay and beat the high score, with the risk of losing your progress? The two main characters – the small and agile Laurel, and the big, muscular Hardy – provide different ways of approaching the challenge and allow you to change your playstyle on the spot.
In The Laurel & Hardy Murder Case, a 2D action platformer game, players control Laurel and Hardy, two mutants sharing one body, and try to survive in deadly arenas.
Angelo Wedel – Art & Animation
Ioana Sandu – Art & Animation
Isaac Baltsch – Lead & Design
Michael Gebhart – Game Programming
Yannick Renz – Design & Sound Design