Clash of Realities Conference
The Clash of Realities international research conference on the art, technology and theory of digital games is providing the opportunity for interdisciplinary exchange and dialogue. Since 2006 the artistic-academic research conference has brought together a diverse selection of experts from the academy, science and research, economics, politics, and the game industry in Cologne to discuss pressing questions concerning the artistic design, technological development, and social perception of digital games, as well as the spreading of games literacy.
The Clash of Realities conference is hosted by the University of Applied Sciences of Cologne (TH Köln) and has taken place on a yearly basis since 2015. Its concept and program layout is developed in close partnership with the Institut für Medienforschung und Medienpädagogik of TH Köln – University of Applied Sciences, the ifs internationale filmschule köln GmbH, the Institut für Medienkultur und Theater of the University of Cologne, Electronic Arts and AG Games. The target audience of this English language conference includes game developers, humanists, social scientists, specialists in education and media, up-and-coming creative talents, students and all those interested in and excited by digital games.
Since 2018 the conference has expanded its network and collaborated with the A MAZE. / Berlin – International Games and Playful Media Festival as well as the Quo Vadis – game development & business conference, both integral parts of gamesweekberlin.
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