Catboy is a fast-paced action platformer with a retro 16-bit pixel art look that mixes elements from jump’n’shoot and beat’em up games and will provide an optional co-op mode for local multiplayer. In addition to a lot of varying levels there are plans to integrate several bonus levels in-between with an alternative gameplay like car chases in the manner of a side scrolling shoot’em up or riding a skateboard in an urban environment. Explosions and screen shakes duplicate the fun factor!
A fast-paced action platformer with an anthropomorphic cat.
Genre: Action Platformer
Thomas Flachs (Graphics, Music, Game Design)
Arthur Eckmann (Game Design, Programming, Concept)