Peru Game Arts
This is no game, but a walkthrough in a limited area to showcase different Game Assets, including 3D meshes, characters and animations. This project embraces the production of a game world, from the concept phase to 3D modeling, texturing, rigging, animation and engine implementation, including the entire composition. A third person controller is built to showcase the main character´s basic animations and a switch to first person view to take a closer look at the Game Assets.
Genre: Game arts showcase.
Walkthrough inside a showcase of Game Arts.
Neysha Castritius: Production and implementation