Christiane Hütter analyzes, creates, and changes complex systems with the means of game design and storytelling. Her works (at the interface between art and public space) are diverse and invite active participation: From fictional organizations, city-wide games, playable installations, and absurd interventions to urban game festivals, game design camps, and worldbuilding workshops for politicians. Carolin teaches art, contemporary storytelling, and game design, and advises institutions on participation processes and audience development.